Have you ever wanted to swing meat around like a hammer thrower, but never actually throw it? You've come to the right place!

Spin your meat and get stuff done! You can even fight with it. 

This game has a few different level type:

  • Bring the meat past obstacles and get it into the fridge
  • Fight to the death by swinging it around and hitting the opponent


Future additions post-jam:

  • Local multiplayer
  • Online multiplayer
  • More game modes - forever spin (spin until you can't no more), destruction, and more
  • More/better art assets


Main menu logo + sticks concept by EJ

Main menu logo + sticks 3D models by stanroy

Updated 1 day ago
Published 3 days ago
StatusPrototype
PlatformsHTML5
AuthorSnot
GenreAction, Simulation
Made withUnity, Blender
Tags3D, party-game, Physics, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
ContentNo generative AI was used

Comments

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(+1)

I had such a wonderful time spinning my meat!

(+1)

I wasn't expecting the theme song XD 

(+1)

I wasn't expecting to like it as much as I did! Rudimentary graphics cover a surprisingly fun physics challenge, and despite not being very good I played through to the end. The song goes a LONG way to shaping the feel of the game, it's really good.

Here's some play notes, hope they're helpful:
- On level 6, only the flesh man needs to be killed; I didn't touch any of the blocks and completed it
- Difficulty-wise, I would swap levels 5 and 7 around, since dodging blades on a big surface is less mechanically difficult that navigating tight path
- Level 8: I watched the two fight and then picked off the loser, so it wasn't a difficulty increase from 6; could possibly add a third enemy that starts closer to the player?
- I found level 9 MUCH easer than level 5 - I think because the paths were slightly wider and more forgiving. I completely level 9 in 15 seconds but took 2:30 to do level 6